In Oblivion Remastered , the Luck attribute affects your gameplay in several subtle but important ways:
- Skill Boosting: Luck provides a hidden bonus to all your skills when your Luck is above 50. Specifically, it increases your skills by 40% of the points you have over 50. For example, if your Luck is 100, you get a +20 boost to all skills (40% of the 50 points above 50). However, this bonus does not grant access to skill perks, which depend on your base skill level, so you still need to invest in skills directly to unlock perks
- Chance-Based Effects: Luck influences various random chance events in the game, such as the likelihood of winning lockpicking minigames, bets in the Arena, and the chance of weapon effects triggering (like Mehrunes' Razor's insta-kill). It also affects the probability of repair hammers breaking when repairing items and reduces the chance of catching diseases from monsters
- Roleplaying and Build Considerations: While Luck can provide a broad, passive benefit, it is costly to raise (requiring more Virtue Points than other attributes) and offers diminishing returns at high levels. It is generally not effective at maximum skill levels or character level caps, and the difference it makes at low skill levels is minimal. Many players find investing heavily in Luck less appealing compared to other stats, but it can be useful for specific playstyles like a thief or for roleplaying purposes
- Limitations: Luck does not affect Speechcraft, Athletics, or Acrobatics skills and does not enable skill perks. Its benefits are mostly indirect and hidden, making it a somewhat enigmatic stat
In summary, Luck in Oblivion Remastered is a hidden, broad-spectrum stat that slightly boosts your skills if above 50 and improves your odds in chance-based scenarios, but it is not a primary stat for maximizing skill perks or high- level effectiveness