To make a game, start by defining your game concept, including the core gameplay, target audience, and platform. Then, choose a game engine like Unity, Unreal Engine, Godot, or beginner-friendly options like Roblox Studio or Buildbox. Learn some basics of programming or use visual scripting tools to create a simple playable prototype. Follow a development process that includes pre-production (designing your game with a detailed document), production (coding and designing), testing (finding and fixing bugs), launching, and post-launch support. For beginners, it’s best to start small with simpler projects and gradually increase complexity. There are options to make games without coding using tools like Buildbox or GDevelop, which offer no-code or low-code environments. If interested in platform-specific games:
- Roblox games use Roblox Studio with its custom scripting language Luau.
- VR games involve advanced tools like Unity or Unreal Engine.
- Mobile games can be made using Unity or Godot with touch controls optimized.
Overall, making a game requires time, effort, and learning but there are many tutorials and tools to get started without prior experience.