Blue Protocol: Star Resonance is an anime-themed MMORPG that has recently launched globally. The game is praised for its vibrant anime visuals, large player capacity per area, and action-based combat that is considered fun and responsive. However, it faces criticism for its dull and repetitive quests, aggressive monetization strategies, and restrictions such as stamina walls and content gating. The game's monetization leans towards pay-for-convenience with multiple currencies, which some players find confusing and borderline predatory. Additionally, server limitations and lack of availability outside North America contribute to a mixed reception among players.
Positive Aspects
- The combat system is dynamic, action-based, and engaging with dodging and combo chaining.
- The visuals are stunning with a carefully crafted anime art style.
- The world feels lively with up to 500 players per area and chaotic multiplayer boss fights.
- Crafting and life skills provide additional non-combat gameplay.
- The game is free-to-play, allowing easy access without upfront cost.
Negative Aspects
- Quests and story are considered extremely dull and repetitive.
- Progression is limited by stamina and time-gated content, making the experience sometimes feel like a chore.
- Monetization includes multiple currencies and pay-for-convenience features, which can feel overwhelming.
- The presence of auto-combat reduces the challenge and immersion for some players.
- Global launch issues, such as limited regional server availability and high ping outside NA, negatively impact player experience.
Reception
- The game has a "Mostly Negative" user review score on Steam shortly after launch.
- Many players are frustrated by server region locking and difficulty accessing the game globally.
- Despite flaws, some reviewers find the game promising and worth trying, especially for anime fans.
Overall, Blue Protocol: Star Resonance is a visually impressive anime MMORPG with enjoyable combat but is weighed down by design and monetization choices that limit player enjoyment and progression.